
Cosmodrift
COSMODRIFT: A puzzle/platformer game where you leap and drift from surface to surface in the void of space.
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CONTROLS:
There's two available control schemes, and can be swapped between at any point by pressing G.
1. Local controls:
- Left/Right - Move
- Up/Space - Jump
2. Global controls:
- Left/Right- Move Vertically / Horizontal Jump
- Up/Down - Move Horizontally / Vertical Jump
- Space - Jump
Other Controls
- G - Toggle Global Controls
- R - Reset at the last checkpoint
- Q - Resets the game back to it's initial state (Resets position, and collectable progress)
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Game Functions:
Checkpoint- When resetting, provides a place to reset to, rather than the start of the game.
Electricity - Serves as a hazard, kills the player.
Switches - Toggles Grey Blocks between their colliding solid and collision-less outline states.
One Way Platforms - Allows passing through one side, but solid in the all other directions.
Portals - Allow instant teleportation from one side to the other.
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The font used in the text that appears after touching a collectible is the default Unity Engine font. All other graphics and audio assets are created by me.
ChatGPT and Github Copilot were not used in the creation of this game.
| Status | Released |
| Platforms | HTML5 |
| Author | Endermagnet |
| Genre | Platformer |
| Made with | Unity |
Development log
- Documentation + User GuideOct 15, 2023
- Devlog 6 - The Final FrontierOct 15, 2023
- Devlog 5 - Testing SessionOct 15, 2023
- Devlog 4 - Drifting in StyleOct 01, 2023
- Devlog 3 - There's Stuff To Do NowSep 24, 2023
- Devlog 2 - Be there or B²Sep 17, 2023
- Devlog 1 - Getting a Move OnSep 08, 2023
- Game ConceptAug 27, 2023

Comments
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Found my way out of bounds after collecting the hypercube closest to the one way door area on the left of the map.
I managed to keep going left by jumping up from the area underneath there, kept going left, jumped and I have now fallen past the starfield in what appears to be the bottom-left of the map.
Otherwise, this game is brilliant! Lots of fun and reminds me somewhat of FEZ, which is one of my favourite games of all time. Good job :D
I am proud that I found 2/5 of the thingys, this is a fair effort for me lol. I enjoyed running around trying to find secrets to progress.
Obviously the game is highly polished, and plays well. I like the starting area, and I love the way this game effectively makes you rethink how you might traverse through an area that would be totally normal or straightforward looking in any other platformer.
I do sometimes dislike when I make a rookie mistake that makes me move a long way across the level, with nothing to be able to undo that (even though it might be able to be abused, a button to undo the current "Flying" movement? or at least one to speed it up).